E-War, Communications, Targeting and more.
One thing that caught my attention about the Exosquad toys when I was a kid was how each E-frame seemed to have its own role in the squad. There was the air and ground assault E-Frames but then their were other E-frames that were more exotic. Stealth E-Frames, Electronic Warfare E-Frames, and E-frames equipped with high tech communication equipment or powerful radar. These specialize E-frames really grabbed my imagination as a child. Now that I am watching the show I cant help but notice that most of this fancy equipment is under utilized on the screen. This is a situation I hope to change in Exofleet Adventures. I want to provide the player with lots of interesting options when they load out their E-frame and I don't want the most interesting option to always be the biggest gun. I also want their to be plenty of equipment that allows pilots to take on distinct roles within the squad. For the time being I'm still thinking there will be no "classes" so your characte